Adaptive Games



Follow the guidelines for adapting games for children with various disabilities, and apply them to these games:

Silly Bones
Have the group stand in a circle formation. The leader will start out by calling out instructionsto the players and soon the players will take over the game. The first nstruction is usually that all touch body parts together. You may try instructing players to: touch another person's elbows, touch ears, touch knees, etc. To make it challenging, have the group maintain 2 or more of the connections at one time.

Musical Hoops
This is a musical game similar to musical chairs, however instead you use hoola-hoops scattered on the play area floor. When the music starts, the players move around the roon in different ways. Players should be careful not to walk on the hoop. When the music stops, players must run to a hoop and try to put a part of their body inside the hoop (foot, hand, whole body, etc.) Before the music starts again, some of the hula hoops are removed. The object of the game is to get all the players into fewer and fewer hoops.

Frozen Shoes
Players balance objects on their heads and move around to the music. The object can be an upside down shoe, a bean bag, etc. When the music starts, each person begins to walk, hop, spin, run or dance around while balancing the object on his head. If the object falls off, the person is frozen until a friend comes over and replaces the object on his head. Hugs can also unfreeze a person as long as the hugger does not lose his shoe or beanbag in the meantime. Game can be played in groups of 2 or 3, each with an object on his head. In this case if anyon drops a shole his whole group is frozen until another group comes along to unfreeze them as a unit.

Amoeba Tag
This game is played in slow motion. (Have you ever seen an Amoeba moving fast?) The players begin moving around the room in slow motion by themselves. As soon as they tag another player they link up to form a teenage Amoeba. The teenage Amoeba then moves around the room looking for one more player to form n "almost fully grown" Amoeba. After a group has forme into 3, they try to tag one more person to form a fully grown Amoeba. What happens next? Why, the fully grown Amoeba reproduces and splits down the middle leaving 2 teenage Amoebas to start the process again. The excitement of this game is heightened when you add the A-moe-ba chant. This chant starts out very quietly and ges louder and louder as the Amoeba grows.

Keep the Bucket Full
The leader tosses the balls out of the bucket as high and as quickly as possible in any direction. Players must catch, collect balls, and return them to the bucket as fast as they can using a movement specified by the leader. The leader will periodically announce a movement change and all players must move accordingly when returning the ball to the bucket. ie. hop with ball between legs. Variation: Decrease difficulty by allowing players to collect and return balls in the way that is best for them. Increase difficulty by adding a line in front of the buck where children must stop to toss the ball in.

More will be added as time goes by. I would love to hear your suggestions! Please send them along!!


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